ASU Digital Culture Gallery

2012.04.30 / Final Project

Final projects for the Digital Art and Culture Spring 2012 semester. Students were instructed to use an application/tool or process from previous assignments to create a new contribution to digital art and culture.

Team DisplaceChristopher Hamilton

I chose to redo a Machinima project because of its importance to my degree plan as a Game Designer and because of the wealth of critiques we received from the first project. At first the Machinima to me meant a comical display of “Fan Boy” video developed on a gaming platform that individual is currently obsessed with. That is the rough version of the Wikipedia definition. For digital art and media the Machinima is used as a tool to look at boundaries between artistic methods in displaying information, relevant to the developer, in a way that would make it relevant to the audience.

NatureAshley Bennett

This project was based on Romeo and Juliet and set in the Sims realm. I was interested in exploring the emotive nature of non-musical sound in a typically emotionless game. I tried to bring a level of emotion to Sims while using sounds that are inherently natural but typically emotionless. Using one of the most dramatic and well-known themes in the Western world seemed appropriate, as something recognizable with an experimental soundtrack seemed preferable to making all variables exploratory. Although this might better explore the relationship between emotion and natural sounds, I wanted a starting basis for how the story typically makes people feel in the first place. An experimental narrative could just be a success or a failure even with the expected soundtrack [dialogue and/or music].

The Futurist ManifestoEdward Bauer

For my final project I decided to create a website using text from Marinetti's The Futurist Manifesto because I felt that the futurist movement was potentially the birth of digital art and media. I feel futurists are the pioneers of embracing the machine and seeing it as a means of creating aesthetic works of art and using it as an inspiration for art. When most people during the industrial revolution began to fear technology and the advent of humans relying on machines, the futurists embraced technology and were passionate about pushing society forward into a new technological realm. When creating the web pages, I tried to incorporate certain elements that referred to the futurists ideologies and style of art, like movement and speed, using words to create an aesthetic image, and I also tried to keep the web pages fairly dark to reflect their somewhat cynicism.

Futurist Manifesto Website

The Digital Culture Gallery is located in the B-Wing of Stauffer Hall, Room #B102, on the ASU Tempe campus.


Gallery days/hours - Monday through Thursday 12pm - 2pm.